Dustin81 View Profile View Posts. There is a lore reason you couldn't join the Enclave. They only let humans not affacted by the background radiation and trace amounts of fev in your dna from generations living above ground. Everyone else not them is considered a mutant. They didn't even let the Vault 13 residents join and just used them as test subjects. Last edited by Dustin81 ; 26 Sep, pm. Originally posted by Dustin81 :.
Rawfire View Profile View Posts. Originally posted by Rawfire :. I dont think evil is the right word for it. Factions have agendas that usually have a goal that has good consequences, the enclave is no exception. Their goal is to restore to the united states to it's former glory at any cost. Once outside, an Enclave officer will intercept you. It doesn't really matter as far as karma is concerned how you deal with him. You can try to convince him of a number of things, or you can simply talk crap to him, which will result in hostilities.
We gunned him and his Power Armor-clad friend down in cold blood before proceeding. What's the problem? After all, these guys took you as prisoner.
Turn the tables while you still can. You're now free to explore the floor your cell was on. You're not going to find much of anything of interest on this floor as far as good or items are concerned, but you will certainly run into a few Enclave soldiers and scientists, both of which you should kill with relative immunity our Automatic 10mm was wreaking havoc on Power Armor-wearing enemies, while the scientists are vulnerable to just about any kind of attack.
Ultimately, however, when you've finished combing this initial floor for enemies and picked their bodies clean of goods , you're free to seek out the staircase leading to the floor above. On this floor, everything will change. While soldiers on the previous floor were passive to you, attacking only if you attacked even if you already killed some of their brethren, the fact remains that your situation won't be the same up here.
This is the kitchen and cafeteria area, and when you arrive, you'll hear Colonel Autumn literally override President Eden's previous orders to let you come see him without any issues. Now, Enclave enemies will shoot on sight, which makes your rampant killing of their personnel much less offensive. Nonetheless, seek out the kitchen up here and kill the enemies guarding it and any residuals within it.
Then, raid it for goods. After stocking up on what you can, head back into the eating area and seek out the door leading upward to the floor above you'll have to climb up two staircases. When you arrive at the door at the top of the second staircase, press through to the adjacent room.
The next few paragraphs will cover level 2 which is built primarily around the 2-monikers you'll find everywhere, whether they have C, B or A next to them. You'll work in reverse order, through C, then through B, and finally into A.
Start with A, however, scouring the labs you encounter for goods, including a Conductor , a Hot Plate , and even some curative items, like Rad-X and Mentats. And keep your gun at the ready! Hostile Enclave Soldiers and the defenseless scientists they're guarding could be around any corner. Gun anyone you see down, as you're running out of areas in the main quest to gain much-needed experience.
The B series of labs will have more of an orange hue to them, as opposed to an overbearing blue glow. Here, many more items can be found, and there are more enemies to gun down as well. Many places in Fallout 3 also exist in reality, but it might come as a surprise to learn that there is a real Raven Rock. The real-world location acted as a fallout shelter for the US government, allowing the government to still operate after a nuclear war.
This is similar to the Enclave, using the bunker as a government center. The base is also located in a similar area as the in-game one. Assuming the player did not blow up Megaton , a familiar face can be found in Raven Rock. It is none other than Nathan Vargas, a lover of the Enclave who tells the players that the Enclave are the saviors of the waste. Despite this, Nathan is found in Raven Rock as a prisoner. Nathan was taken a prisoner by the Enclave at some point and can be met by the player.
He will warn that the Enclave are not who they say they are at all. If he lives through the encounter, he can be found in Megaton again. Raven Rock will only be accessible to players during "The American Dream" quest. With that in mind, players should take the time to search the base for anything they might want to keep. Enclave scientist uniforms can be found and looted from corpses, as can the different types of power armor. A certain collectible is also located in the base, with players not able to get it if they leave the base.
Speaking of collectibles, the Energy Weapons bobblehead is found inside of Raven Rock. Also, keep in mind that Eden's plan is not necessarily "evil. Not only that, but in the end his plan ultimately kills more "bad" things than it does innocent wastelanders because it targets mutants centaurs, supermutants, etc.
The vast majority of the population of the CW is things that are either 1. The minority of the pop are wastelanders like those living at Megaton. In which case makes Eden's plan simply an act of total war. There's going to be collateral damage.
Much like carpet bombing a heavily populated city. Augustus didn't trust Eden, he openly rebelled against Eden. Why the hell would he want to honor him? I agree with Autumn about the masses flocking to the Enclave for protection and order.
Perhaps his desicion to remain with the Enclave and try and change it from the inside should be lauded - to a degree, he could have cut-and-run - by the Enclave's opponents; but not to me his actions got everyone under his command killed in a personal war and that is unforgivable. Eden's solution ultimately provides a better and more stable future for the Enclave as a people, even if it is under President Eden.
Seems wishful thinking to me. One thing I can't understand about Autumn's plan is how he expects Enclave soldiers who gladly shoot up wastelanders to simply go along and suddenly become comrades to a bunch of people they were taught from birth to hate.
If he was the only one, his rebellion wouldn't have worked out so well. If they only blindly follow orders they would have sided with Eden and shot Augustus on site. But many didn't they took up arms against Eden. The battle in Raven Rock was machines vs humans with the Humans siding with Augustus.
Eden never came back over the PA to clarify that Autumn was the enemy did he? For all they knew there's was a danerous wastelander on the loose and the President was being rushed to saftey, nobody question never having seen him for 30 years because of "the reassuring voice of authority "; why should anyone question the actions of the President's loyal confident and their commander - especially in the absense of Eden telling them to arrest Autumn?
The Enclave are people, not mindless machines that just follow orders. They weren't like that in Fallout 2. I don't like how they were depicted in Fallout 3. I can't sympathise with people like that, because they aren't people.
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