Where is edit nurbs




















You can move the control points graphically or you can change values in the palette to change the shape of the surface. Changing an Index picks another point. An index can be changed by either typing another number in the Index field or by using the arrows next to it. When Hide Smooth Clamped is on, control points that must remain colinear with adjacent control points in order to preserve smoothness across a boundary are not displayed and are automatically updated as necessary to maintain smoothness and prevent kinks.

When the parent object is changed, the dependent subobjects are changed also. Table When one of these buttons is selected, the cursor changes when it is positioned over a place where the point can be created. The Curves section includes many more buttons than the Points section.

Creates a copy of the original curve that is larger or smaller and moved to one side according to the distance setting. You can create dependent curve subobjects from points, curves, or surfaces. The cursor indicates when these can be created. Some dependent curves require two objects. For example, the Create Blend Curve button can attach two curves together.

Selecting the first and then selecting the second does this. Each curve is highlighted blue as it is selected. The curves must be part of the same object. Creates a straight surface that joins the edges of two separate surfaces; one edge can be curved and the other straight.

To access these tools, select a NURBS object, open the Modify panel, select the object name in the Modifier Stack, and click the small plus sign icon to its left. A hierarchical list of subobjects appears in the Modifier Stack. Active Oldest Votes. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. The Overflow Blog. Podcast Explaining the semiconductor shortage, and how it might end.

Does ES6 make JavaScript frameworks obsolete? Modeling Tool Panel: Select knots from the list. Use to specify the number of knots that will be added when the Refine button is pressed. Use to insert new knots between the first and the last selected knots.

This way you add new control points to a surface. In the modeling views, select the surface and switch to Edit Parameters mode. Select the knots between which you want to add more control points. At least two knots must be selected. In the Modeling Tool Panel, set the desired number of new knots in the New knots data field and click the Refine button.

Use to specify the maximum allowed deviation from the curve when removing knots. Use to reduce the number of points of a surface given a specified tolerance. Set the tolerance value first, the press the Simplify button. The higher the tolerance value, the bigger the difference between the original surface and the simplified one.

Click to remove selected knots. If removing a knot causes the curve to deviate from its original shape more than the specified Tolerance value, the knot will not be removed. Insert U knot at. Insert U knot.



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